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Brothers: A Tale of Two Sons

Rating:
8.1 / 10
704 user ratings
81 % of 100
Brothers is presented from a third-person view overlooking the two brothers. The brothers are moved individually by two thumbsticks on the controller. The controller triggers also cause the respective brother to interact with the game world, such as talking to a non-player character or grabbing onto a ledge or object. The older brother is the stronger of the two and can pull levers or boost his younger brother to higher spaces, while the younger one can pass between narrow bars. The player progresses by manipulating the two brothers at the same time to complete various puzzles, often requiring the player to manipulate both brothers to perform differing functions (such as one distracting a hostile non-player character while the other makes their way around). Should either brother fall from a great height or get injured, the game restarts at a recent checkpoint. All of the in-game dialogue is spoken in a fictional language, thus the story is conveyed through actions, gestures and expressions.
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A man, clinging to life. His two sons, desperate to cure their ailing father, are left with but one option. They must set out upon a journey to find and bring back the "Water of Life" as they come to rely on one another to survive. One must be strong where the other is weak, brave where the other is fearful, they must be... Brothers.
More Information
Player Perspectives Third person
First Release Date 2013-08-07 00:00:00
Game Engines Unreal Engine 3
Language Audio Subtitles Interface
German (Deutsch)
English (English (US))
Spanish (Spain) (Español (España))
French (Français)
Italian (Italiano)
Japanese (日本語)
Portuguese (Portugal) (Português (Portugal))
Russian (Русский)
Chinese (Simplified) (简体中文)
Portuguese (Brazil) (Português (Brasil))
Chinese (Traditional) (繁體中文)
Developer
Starbreeze Studios
http://www.starbreeze.com/
Publisher
Porting
The Workshop Entertainment
http://theworkshop.us.com/
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