Stars Die
Game modes:
A giant cathedral of flesh has appeared in the middle of the ocean on a dying world. A small group of scientists are secretly investigating it when a mysterious woman appears, facing an impossible task.
Stars Die is a non-linear, sci-fi mystery game with branching dialogues.
FEATURES
- Completely non-linear story. Have long debates with people or ignore them the entire game.
- Five parallel, but interconnected story lines, each with its own completely separate ending.
- The player isn't at the center of the narrative. Each character has their own agenda and they will try to act accordingly in real time, with or without you.
- You can take your time to explore the environments freely, but you might miss events and conversations if you take too long.
- The choices aren't about moral dilemmas, but ideological ones. It's all about your personal perspective on the events and what you believe in.
- Dark industrial soundtrack by composer Connor ORT Linning.
See all Specs A giant cathedral of flesh has appeared in the middle of the ocean on a dying world. A small group of scientists are secretly investigating it when a mysterious woman appears, facing an impossible task.
Stars Die is a non-linear, sci-fi mystery game with branching dialogues.
FEATURES
- Completely non-linear story. Have long debates with people or ignore them the entire game.
- Five parallel, but interconnected story lines, each with its own completely separate ending.
- The player isn't at the center of the narrative. Each character has their own agenda and they will try to act accordingly in real time, with or without you.
- You can take your time to explore the environments freely, but you might miss events and conversations if you take too long.
- The choices aren't about moral dilemmas, but ideological ones. It's all about your personal perspective on the events and what you believe in.
- Dark industrial soundtrack by composer Connor ORT Linning.
Player Perspectives | First person |
---|---|
First Release Date | 2020-01-28 00:00:00 |
Game Engines | Unity |
Play your PC games anywhere
whether you're in another room
or miles away from your gaming rig.
or miles away from your gaming rig.
Language | Audio | Subtitles | Interface |
---|---|---|---|
English (English (US)) |
Developer
Eric Juvi
Publisher