Wakamarina Valley, New Zealand
Game modes:
The game is a short exploration/photography experience set in the idyllic forested landscape of the Wakamarina Valley, located near Queen Charlotte Sound on New Zealand's South Island. This project started out as a showcase of my work in environment design, I wanted to create a realistic, densely forested scene using photoscanned 3d assets that could run smoothly in real-time. The environment was created in Unreal Engine 4 with heavy reference to photos taken at the location, You'll encounter rocky riverbeds, dense forest paths, vast farmland and distant hills, a lot of which resemble the appearance of the real valley in NZ.
See all Specs The game is a short exploration/photography experience set in the idyllic forested landscape of the Wakamarina Valley, located near Queen Charlotte Sound on New Zealand's South Island. This project started out as a showcase of my work in environment design, I wanted to create a realistic, densely forested scene using photoscanned 3d assets that could run smoothly in real-time. The environment was created in Unreal Engine 4 with heavy reference to photos taken at the location, You'll encounter rocky riverbeds, dense forest paths, vast farmland and distant hills, a lot of which resemble the appearance of the real valley in NZ.
Player Perspectives | First person, Virtual Reality |
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First Release Date | 2020-05-03 00:00:00 |
Game Engines | Unreal |
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Language | Audio | Subtitles | Interface |
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English (English (US)) |
Developer
caves rd
Publisher