Zelda 64: Recompiled
Game modes:
Zelda 64: Recompiled is a project that uses N64: Recompiled to statically recompile Majora's Mask (and soon Ocarina of Time) into a native port with many new features and enhancements. This project uses RT64 as the rendering engine to provide some of these enhancements.
See all Specs Zelda 64: Recompiled is a project that uses N64: Recompiled to statically recompile Majora's Mask (and soon Ocarina of Time) into a native port with many new features and enhancements. This project uses RT64 as the rendering engine to provide some of these enhancements.
Player Perspectives | Third person |
---|---|
Game Category | 3 |
First Release Date | 2024-05-11 00:00:00 |
Game Engines | RT64|N64: Recompiled |
Play your PC games anywhere
whether you're in another room
or miles away from your gaming rig.
or miles away from your gaming rig.
Language | Audio | Subtitles | Interface |
---|---|---|---|
English (English (US)) |
Developer
Mr. Wiseguy
Publisher