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Zelda 64: Recompiled

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Zelda 64: Recompiled is a project that uses N64: Recompiled to statically recompile Majora's Mask (and soon Ocarina of Time) into a native port with many new features and enhancements. This project uses RT64 as the rendering engine to provide some of these enhancements.
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Zelda 64: Recompiled - Majora's Mask Previous Zelda 64: Recompiled - Majora's Mask
Zelda 64: Recompiled is a project that uses N64: Recompiled to statically recompile Majora's Mask (and soon Ocarina of Time) into a native port with many new features and enhancements. This project uses RT64 as the rendering engine to provide some of these enhancements.
More Information
Player Perspectives Third person
Game Category 3
First Release Date 2024-05-11 00:00:00
Game Engines RT64|N64: Recompiled
Language Audio Subtitles Interface
English (English (US))
Developer
Mr. Wiseguy
Publisher
Mr. Wiseguy

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